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<blockquote data-quote="Kosh" data-source="post: 1058765753" data-attributes="member: 1288"><p>Πολυ μεγαλες βελτιωσεις μεχρι στιγμης. Και επεται και το update μαιου</p><p></p><p>[URL unfurl="true"]https://www.ea.com/games/battlefield/battlefield-2042/news/battlefield-2042-update-notes-4-0[/URL]</p><ul> <li data-xf-list-type="ul">Balance adjustments to Specialists such as updated Traits for Rao and Paik, and improvements to Sundance’s Specialty, with a focus on their Anti-Armor Grenades being more effective against targets in their immediate vicinity</li> <li data-xf-list-type="ul">Vehicle balance changes such as making the M5C Bolte’s passengers easier to target, and a reduction in power for its Missile Launcher</li> <li data-xf-list-type="ul">Fixes for being unable to ADS after exiting a vehicle, or being unable to revive players near objects</li> <li data-xf-list-type="ul">Improved Ribbons and XP Events to make them easier to unlock across modes</li> </ul></blockquote><p></p>
[QUOTE="Kosh, post: 1058765753, member: 1288"] Πολυ μεγαλες βελτιωσεις μεχρι στιγμης. Και επεται και το update μαιου [URL unfurl="true"]https://www.ea.com/games/battlefield/battlefield-2042/news/battlefield-2042-update-notes-4-0[/URL] [LIST] [*]Balance adjustments to Specialists such as updated Traits for Rao and Paik, and improvements to Sundance’s Specialty, with a focus on their Anti-Armor Grenades being more effective against targets in their immediate vicinity [*]Vehicle balance changes such as making the M5C Bolte’s passengers easier to target, and a reduction in power for its Missile Launcher [*]Fixes for being unable to ADS after exiting a vehicle, or being unable to revive players near objects [*]Improved Ribbons and XP Events to make them easier to unlock across modes [/LIST] [/QUOTE]
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