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<blockquote data-quote="chrisssb" data-source="post: 1056869158" data-attributes="member: 11935"><p><strong>Re: Magic Lantern cracks “dual ISO” on 5D2 and 6D for 14 stops of dynamic range!</strong></p><p></p><p>Great news right?</p><p>This is great news — <strong>however remember that this is all still incredibly early and it isn’t included in any shipping production version of Magic Lantern.</strong> </p><p>You can find it in the nightly builds and if you’re tech savvy, you can compile it and have it on your camera, but remember too that this is all very new code and could include bugs and probably shouldn’t be used on important production work!</p><p></p><p></p><p>planet5D has so much to offer <a href="http://blog.planet5d.com/2013/08/magic-lantern-cracks-dual-iso-on-5d2-and-6d-for-14-stops-of-dynamic-range/" target="_blank">http://blog.planet5d.com/2013/08/magic-lantern-cracks-dual-iso-on-5d2-and-6d-for-14-stops-of-dynamic-range/</a></p></blockquote><p></p>
[QUOTE="chrisssb, post: 1056869158, member: 11935"] [b]Re: Magic Lantern cracks “dual ISO” on 5D2 and 6D for 14 stops of dynamic range![/b] Great news right? This is great news — [B]however remember that this is all still incredibly early and it isn’t included in any shipping production version of Magic Lantern.[/B] You can find it in the nightly builds and if you’re tech savvy, you can compile it and have it on your camera, but remember too that this is all very new code and could include bugs and probably shouldn’t be used on important production work! planet5D has so much to offer [url]http://blog.planet5d.com/2013/08/magic-lantern-cracks-dual-iso-on-5d2-and-6d-for-14-stops-of-dynamic-range/[/url] [/QUOTE]
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