Να δούμε αναλυτικά τι προσφέρει το firmware 1.80 ?
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Πηγή : http://www.us.playstation.com/ps3/network/updates/PS3_180_update.html#upscale
Game / Video
Upscaling game or DVD output
You can now upscale the video content of PlayStation® format software, PlayStation®2 format software, and DVDs to HD resolution.
What is upscaling?
Upscaling is a feature that can be used to enable content recorded in SD resolution (480p/480i) to be displayed in HD resolution (1080p/1080i/720p). Because the video content of PlayStation® format software, PlayStation®2 format software, and commercial DVDs is recorded in SD resolution, the resolution can be raised by upscaling the video output.
Upscaling game output
(Game Settings) has been added as an option under (Settings). You can adjust settings for upscaled output of PlayStation® format software and PlayStation®2 format software. The options available under [Game Settings] are [PS/PS2 Upscaler] and [PS/PS2 Smoothing]. These options are described below.
PS/PS2 Upscaler
You can adjust settings to upscale video output from PlayStation®2 and PlayStation® format software.
Off Disable upscaled output.
Normal Upscale and display at a size that matches the screen size.
Full Screen Upscale and display at full screen by changing proportions and stretching the image.
Note
- If image quality is reduced or the image does not look right when upscaled, set this option to [Off].
PS/PS2 Smoothing
You can adjust settings to reduce the roughness of video from PlayStation®2 and PlayStation® format software.
- Off Disable smoothing.
- On Use smoothing to reduce the roughness of the displayed image.
Notes
- The [PS/PS2 Smoothing] setting can be used even when [PS/PS2 Upscaler] is set to [Off].
- With some software, the smoothing effect may not be noticeable or image quality may be reduced if this option is set to [On]. In that case, set to [Off].
Upscaling DVD output
[DVD Upscaler] has been added as an option in (BD/DVD Settings) under (Settings). You can adjust settings for upscaled output of DVDs.
Off Disable upscaled output.
Double Scale* Upscale and display with double horizontal and vertical dimensions without changing the proportions.
Normal Upscale and display at a size that matches the screen size.
Full Screen Upscale and display at full screen by changing proportions and stretching the image.
* This option can be used only when the PS3™ system is set to output video at 1080p or 1080i via an HDMI or component AV cable.
Notes
- When playing copyright-protected DVD content such as the content on commercially available DVD-Video, an HDMI cable is required to upscale the video content.
- If image quality is reduced or the image does not look right when upscaled, set this option to [Off].
Game
Copying saved data to a memory card
You can now copy saved data from PlayStation® format software or PlayStation®2 format software to a memory card or a memory card (8MB) (for PlayStation®2).
- Select (Memory Card Utility (PS/PS2)) under (Game).
- Connect a memory card adaptor (sold separately) to the PS3™ system and insert a memory card.
- Select the icon of the saved data that you want to copy from (Internal Memory Card (PS)) or
(Internal Memory Card (PS2)), and then press the button.
- Select [Copy].
Specify (Memory Card (PS)) or (Memory Card (PS2)) as the copy destination.
Note
- The time required to copy saved data may vary from 30 seconds to up to several minutes.
Overall
Using the DLNA client feature
You can now display images or play music or video files that are stored on a personal computer or digital video recorder with DLNA Media Server functionality over a network.
What is DLNA?
DLNA (Digital Living Network Alliance) is a standard that enables digital devices such as personal computers, digital video recorders, and TVs to be connected on a network and to share data that is on the connected DLNA-compatible devices.
DLNA-compatible devices serve two different functions. "Servers" distribute media such as image, music, or video files while "clients" receive and play the media. Some devices perform both functions. Using a PS3™ system as a client, you can display images or play music or video files that are stored on a device with DLNA Media Server functionality over a network.
Notes
- To use a PS3™ system as a DLNA client, you must first enable [Media Server Connection] under (Settings) >
(Network Settings).
- Within the network you can connect devices that are compatible with DLNA such as Sony Room Link, Microsoft® Windows® XP, or Microsoft® Windows Vista™ personal computers that have Windows Media® Player 11 installed. For details on setting up a DLNA-compatible device, refer to the instructions supplied with the device.
Playing DLNA Media Server content
When you turn on the PS3™ system, DLNA Media Servers on the same network are automatically detected and icons for the detected servers are displayed under (Photo), (Music), or (Video). If you select an icon, you can play content that is available for shared access on the DLNA Media Server.
Note
- You cannot play copyright-protected content.
Searching for DLNA Media Servers manually
If you select (Search for Media Servers) under (Photo), (Music), or (Video), you can initiate a search for DLNA Media Servers on the same network. Use this feature if no DLNA Media Server is detected when the PS3™ system is turned on.
Photo
Printing images
You can now connect a USB printer to print images.
To use this function, you must first configure the printer in (Printer Settings) under (Settings).
- Connect a printer that is compatible with the USB connector of the PS3™ system.
- Under (Photo), select the image that you want to print, and then press the button.
- Select [Print] from the options menu.
- Check the print settings.
You can press the button to display the options menu and change the print settings. The items that can be set vary depending on the printer in use.
- Select [Print], and then press the button.
The image is printed.
Notes
- Some Epson printers are compatible with system software version 1.80. For a list of the compatible Epson models, select here.
- To print an image that is currently displayed, press the button to display the on-screen control panel, and then select [Print].
- To print an image that is saved on a DLNA Media Server, you must first copy the image to the PS3™ system's hard disk.
Network
Using remote play outside the home (via the Internet)
Using your PSP® system and a wireless access point (such as that found through a commercial wireless hotspot (wireless LAN) service), you can connect to the PS3™ system that is located within your home via the Internet. To use remote play from outside your home, the PS3™ system must be set in remote play connection standby mode.
PS3™ system in remote play connection standby mode
Notes
- To use this function, the PSP® system software must be version 3.50 or later. The version 3.50 update is planned for release at the end of May.
- To use remote play over the Internet, you must have a PLAYSTATION®Network account.
- The method of using a commercial wireless hotspot (wireless LAN) service and the charges for such use vary depending on the service provider. For details, contact the service provider. Users are responsible for any connection fees.
- For more information on the remote play feature, refer to the user's guide for the PS3™ system software.
- Select (Sign In) under (Friends) in the PS3™ system's home menu.
To use remote play over the Internet, you must sign in to PLAYSTATION®Network.
- Select (Remote Play) under (Network) in the PS3™ system's home menu.
The system will enter remote play connection standby mode and your sign-in ID will be displayed.
- Select (Remote Play) under (Network) in the PSP® system's home menu.
- Select [Connect via Internet] as the method of connecting to the PS3™ system.
- From the list of connections, select the connection for the access point to be used for remote play.
- Enter the PLAYSTATION®Network sign-in ID and password for the account in use on the PS3™ system.
If the connection is successful, the PS3™ system screen will be displayed on the PSP® system.
Note
To connect the PSP® system to a PS3™ system and use remote play from a location outside the home, the PS3™ system must be set in remote play connection standby mode in step 2.