Δεν ειναι η οιδεα σου, σχεδον σε ολα τα επεισοδια το κανει και στο 2ο επεισοδιο ηταν αρκετα πιο εντονο. Μπορεις να δεις και την αλλη εκδοση και θα δεις οτι δεν ειναι η ιδεα σου....
Οσο για τα πολλα ΜΒ υπαρχουν καποια σχολια ...
-Walking dead has some really bad “B-Rate” CG anyways
-I have to agree that 1.9gb is just ridiculous. I think it’s because they try to be out so quick that they don’t take the time to encode it better. You can do a proper encode from the HD source down to 800mb or less, but that could take up to four hours to encode. I don’t think people want to wait that long. Speed over quality.
-You guys must understand some couple of things why it’s too big and why the “The Walking Dead” shows have these kind of issues:
1) The AMC HD channel just suck, the quality isn’t that good. If you guys one day grab a source (.ts / transport stream files) of it, or even have a chance of have it in your own home to watch it, you guys will really shit bricks, I’m seriously. The quality isn’t that good

I’m from Brazil and I have three friends that lives outside Brazil and they have access to AMC HD channel, and they said to me that the quality isn’t really that good, so yeah, that’s why lot’s of people complain about it.
2) Scene groups are now following some new tips of encoding to save time. They changed the method of encoding from 2-pass mode (you define the file-size of your encoding) to CRF (Constant Rate Factor ~ the final file-size is unknown due to x264 program calculate the desired bitrate amount that a frame occups). A good value for using in CRF mode is between 18 and 22. IMMERSE used 18, so yeah, the quality is “great”, despite the AMC HD channel sucks. The advantages of CRF method are:
2.1) The encode will be made in only 1-pass, which, like I said, makes x264 calculates the desired bitrate of a scene/frame must have. So, in friendly words, if we have a fast motion scene, bitrate will increase a lot, while in slow motion scenes, bitrate will be decreased, being adjusted during encoding to fit it’s own compression.
2.2) Since CRF mode is a “1-pass” mode, it save a lot of encoding time. The “2-pass” mode is used just to let encoders choose a specifc file-size, and speaking in technical words, when you use “2-pass” mode, you’re limiting the x264 encoder to force a frame using a specifc bitrate, and that hurts the general quality. If you have good eyes and watch some old x264 releases from scene groups, you guys will notice some artefacts in these framings, and the famous one is those damn “blockings”.
So, resuming all of this: they changed the encoding method to save encoding time and release their files as fast as they can.
Hope you guys understand.